Island.exit_triangles

List of triangles that are on the island borders, and which linked_edges can lead to a triangle that have another triangle.island value.

<ul> <li>There is no need to register all possible exit triangles. Only one per adjacent island is enough.</li> <li>Generally it is 4 walkable triangles: 1 top left, 2 bot left and 1 bot right</li> </ul>

struct Island
uint32_t[] exit_triangles;

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