nwn-lib-d ~master (2021-09-04T14:13:39Z)
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Tile.validate
nwn
trn
trn
TrnNWN2WalkmeshPayload
Tile
Check a single tile. You should use
TrnNWN2WalkmeshPayload.validate()
instead
struct
Tile
const
void
validate
(
in
TrnNWN2WalkmeshPayload
aswm
,
uint32_t
tileIndex
,
bool
strict
= false
)
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Check a single tile. You should use TrnNWN2WalkmeshPayload.validate() instead