Build packet with raw data
R,G,B
DDS bitmap
Position of the associated megatile in the terrain
WATR name.
Reflection bias
Reflection power
Ripples
Smoothness
Specular map coefficient
Specular map power
Water textures
Walkmesh grid triangles positions. Each uint16_t an index in vertices corresponding to a triangle vertex
0 = has water, 1 = no water
x,y offset in water-space <=> megatile_coordinates/8
Water information (WATR)